| tras el registro | |
clock.getElapsedTime | → 8.400 |
THREE.OrthographicCamera | → 3.400 |
renderer.setPixelRatio | → 32.000 |
gl_FragColor | → 32.000 |
fragmentShader | → 14.000 |
C.xxzz | → 1.100 |
float snoise | → 2.100 |
onWindowResize | → 33.000 |
g.yz | → 1.300 |
THREE.PlaneGeometry | → 11.000 |
vUv = uv | → 6.100 |
touchmove, onTouchMove | → 4.700 |